Ross Video has announced a new virtual studio rendering solution to showcase at NAB 2019. The new solution will be based on Epic Game’s Unreal 4 gaming engine, bringing the benefits of advanced rendering to broadcast and production Augmented Reality and Virtual Set (ARVS) systems. The new launch will make it easier for organisations to enjoy the creative benefits of ARVS without sacrificing production efficiency.
This announcement follows Ross Video’s decision to terminate their relationship with The Future Group, a Norwegian company. In the past two years, Ross had partnered globally with The Future Group to offer the Frontier rendering solution, a spin-off from their efforts in virtual programming formats. This contract will end on March 15 with each company pursuing independent strategies.
Speaking about the strategic announcements, Jeff Moore, Executive Vice President & Chief Marketing Officer at Ross Video said: “Ross has worked hard over the last few years to put Unreal based rendering on the map for virtual production. Our customers have been able to create amazing results with Frontier along with Ross Video’s full range of AR/VS technology workflow solutions. We see our in-house development of an Unreal-based system as a natural evolution of our ability to provide more complete solutions and this liberates us to move at a faster pace, without external constraints.”
Ross Video will make further announcements on the availability of this new solution closer to the NAB Show 2019.