MENA gaming revenue to reach $6bn by 2027: DMCC
According to the report, by 2025, there will be more than 318m e-sports enthusiasts worldwide, up from 215.2m in 2020.
According to the report, by 2025, there will be more than 318m e-sports enthusiasts worldwide, up from 215.2m in 2020.
Up to 10,000 Valorant Points will be awarded to the most innovative content, which can be redeemed to buy in-game cosmetics and items.
ESME is expected to close its fiscal year with a projected growth rate of over 67% of year-over-year content views.
The series will premiere across the Middle East and North Africa on November 7.
The start of MTE activity in MENA is also accompanied by the appointment of Mario Pérez Guerreira as CEO for the region.
This acquisition will give Hypixel Studios access to Riot Games’ experience in developing and publishing player-focussed games.
Key luminaries from the esports ecosystem converged at the BroadcastPro Summit to discuss the direction that esports is taking, its growth prospects as a profession and its future in the ...
The film, which was shot on an Arri Alexa Mini paired with a set of Cooke anamorphic lenses, showcases traditional Arab culture through talent and locations.
Vizrt's Global Sports unit will lead all business worldwide with sports broadcasters, sports teams and federations, e-sports, and sports venues. It will sit alongside the other business regions of EMEA, ...