Zero Density Unveils EVO II render engine at NAB Show
Render engine EVO II is purpose-built for one task: game engine-based, real-time rendering, compositing and video input/output for virtual production.
Render engine EVO II is purpose-built for one task: game engine-based, real-time rendering, compositing and video input/output for virtual production.
Hobbs will focus on building client relationships, driving sales, and developing targeted strategies to meet the evolving needs of customers.
The three-day exhibition will provide a platform for industry leaders and experts to exhibit advanced solutions to accelerate the growth of MENA’s entertainment sector.
A green screen stage with a news set, an LED-based XR stage with a virtual basketball set, and multiple demo pods are on display to show the software at the ...
The Qatari sports channel built a virtual studio in just three months, moving the goalposts for broadcasting in the region.
Prior to this, Benovici served as Vice President of Product Management at Avid Technologies.
Al Husseini will now work closely with the local community to expand the business into the region.
As part of this new cooperation, Broadcast Solutions will extend their list of countries to distribute Zero Density.
With this announcement, AJA's Corvid 44, Corvid 88 and KONA 5 high density, multi-format video I/O cards are certified for use in Zero Density's Reality EngineTM virtual studio system.
VR offers enormous flexibility to change the look andfeel of sets, offering endless possibilities in news presentation. Sky News Arabia has employed the latest virtual ...
From having a fleet of sports cars in the studio to placing the presenter at the heart of a raging tornado, studios are not restricted by space or geography. Solutions ...